How Do I Game Design?
by Jon Manning
We ran our game design workshop at OSCON 2013 this year! Thanks to all who came – we hope you had an excellent time!
Here are links to the books and papers we talked about at the end of the presentation:
- Squire, 2006. From Content to Context: Videogames as Designed Experience
- Schell, 2008. The Art of Game Design
- LeBlanc, Hunicke and Zubek, 2004: MDA: A Formal Approach to Game Design and Game Research
- Koster, 2004. A Theory of Fun for Game Design
If you have any questions or comments, please get in touch! We’ll have the slides up shortly.